Dungeon Dregs
By Karl Hörnell, July 1997
Use the cursor keys to walk and SPACE to swing the ball and chain.
As you can see,
this game is not finished. In fact, I'm not planning to finish it. The idea
is to leave that part to whomever feels up to it. Over the years lots of people
have asked me if they could build their own game by modifying (primarily) the
graphics of one of mine.
Iceblox is by far the most popular candidate. With
very few exceptions I have said no.
Why? Well, the copyright issues aside, I don't think it's right to mess with a
game where the concept is that closely linked to the character designs. There
seems to be a widespread misconception that since, let's say, Arnold Schwarzenegger
is cooler than penguins, altering the Iceblox penguin to look like Schwarzenegger
would also make the game cooler. My very firm opinion on this is that 1)
Arnold Schwarzenegger
would be completely lacking any possible natural context and 2) the
game engine is built for characters that are roughly spherical.
Other proportions will look ugly because they don't fill out the 30x30-pixel
blocks properly. It can only make the game worse, not better. But this explanation
is completely wasted on the hypothetical Arnie fan. It's easier for me to just
say I won't allow any kind of tampering.
With this game, however, things are different. There aren't any real graphics -- just
sketches -- no sounds, no introduction, no finished context and only one finished
level. In short, there is nothing to foul up. You may consider this applet
public domain and do whatever you want with it. I've left plenty of
documentation below.
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