Iceblox for Nokia phones
September 6, 2002.
Against my better judgement I decided to break the holy rule of Java and build
something platform-specific. Everyone else seems to be doing it these days.
Sun's original J2ME standard for handheld devices is worthless for game
development and phone manufacturers like Siemens
and Nokia simply gave up on it and created their
own (incompatible) Java versions instead of waiting, endlessly, for the official
revised J2ME 2.0.
This game was built exclusively for the Nokia 3410 and 6310i models. It
assumes a black-and-white
display with a resolution of 96x65 pixels, plus an implementation of the
com.nokia.mid libraries.
On the left is a simulated version of the game, in the form of a Java applet.
Click on the "screen" to direct keyboard input to the game before
you start playing. The right-hand command button corresponds to the "Enter" key.
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