Warp 0.5 for Nokia phones
September 26, 2002. Last modified October 15.
After porting Iceblox to low-end Java-compatible
Nokia cell phones, I figured the micro edition of Warp
I once made for PalmOS devices was due next.
While my cell phone Iceblox worked reasonably well on a small screen because I made
the background scroll, the Warp 0.5 concept already had a scrolling background and
couldn't gain any similar extra space. So it ended up feeling a bit cramped, although
still quite playable.
This game was built exclusively for the Nokia 3410 and 6310i models. It
assumes a black-and-white
display with a resolution of 96x65 pixels, plus an implementation of the
com.nokia.mid libraries. The downloadable version on the
Technical Stuff page is only a one-level demo, because
I want to at least try to make some money on this.
On the left is a simulated version of the game, in the form of a Java applet.
Click on the "screen" to direct keyboard input to the game before
you start playing. The left-hand command button corresponds to the "Space" key.
You move sideways with the cursor keys and press "up" to fire.
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