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This is yet another Java implementation of the classical Rubik's Cube.
I tried to make the user interface as simple and obvious as possible. You
should be able to figure out how it works. Twist or rotate by pointing
and dragging in "natural" directions.
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Press s to scramble and r to restore (while positioning
the mouse cursor somewhere in the applet region).
Note that it's not possible to twist the middle segments. That would
have interfered too much with the plain rotation.
An optional parameter, "bgcolor", has been added. If used, it takes as
input a background color as a hexadecimal RGB value, e.g. "25003f" for
deep purple. Default is ordinary light gray.
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